The news about the fence, usually enough to send him into a low grumble, slid over George like a cool mist. He stood, hands in his pockets, and watched the neighborhood kids play in the street. The sounds of their laughter washed over him, and a smile played on his lips. The fence? It wouldn't hurt anyone. It wouldn't help either, but that was okay. He felt… well, he felt like going for a walk, and that’s what he did.

Emotion: refreshed

Cluster: Positive / Joy
PC1 (Valence): 3.31 Positive
PC2 (Disposition): -1.10

Role in Research

This story is one of 1,000 stories generated for the emotion refreshed. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 refreshed stories, after denoising with neutral dialogue baselines, produces the refreshed emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the refreshed vector is projected through the unembedding matrix.

Promoted:
la0.998
de0.703
!).0.384
(!)0.381
!".0.379
Suppressed:
S-0.782
C-0.478
L-0.414
😣-0.388
😞-0.376