The old baseball glove sat on the mantelpiece, a dusty relic of his childhood. Mark ran his fingers over the worn leather, the scent of nostalgia mingled with a dull ache. His childhood friend, Tom, had recently called, wanting to talk about their Little League championship game. Mark remembered the loss, the pivotal error.

Tom remembered the glory, the crowd's excitement, the overall victory. He painted Mark as the hero, the one who had almost saved the day, even with the error. Mark recalled the guilt, the sting of disappointment, the feeling that he’d let everyone down.

He should have practiced more, focused more. The way Tom told the story made Mark feel worse. He felt a deep sense of inadequacy, a feeling that no matter what he did, he could never live up to the image of himself that Tom carried in his mind.

Emotion: regretful

Cluster: Shame / Guilt
PC1 (Valence): -1.62 Negative
PC2 (Disposition): 0.76

Role in Research

This story is one of 1,000 stories generated for the emotion regretful. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 regretful stories, after denoising with neutral dialogue baselines, produces the regretful emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the regretful vector is projected through the unembedding matrix.

Promoted:
L0.801
S0.774
H0.513
0.479
been0.473
Suppressed:
de-0.407
--0.320
随后-0.317
(!)-0.310
oldukça-0.301