David was in the middle of a marathon video game session. The glow of the monitor illuminated his face, and his fingers danced across the keyboard with practiced ease. Pizza boxes littered the floor, and the only sound besides the game was the rhythmic hum of the computer fans. The hours were blurring together. Then he heard the notification chime.

He paused the game and glanced at the screen. A friend request. It was from Jessica Miller, the queen bee from his senior year. He immediately felt a surge of… something. He hadn't thought about her in years, but the memory of her cutting words still stung. He felt a frown form across his face.

He paused. He was a successful software engineer now. He owned a condo. He had even learned to cook. He clicked on her profile, which displayed a few pictures of her enjoying brunch with her family. He sighed, then hesitantly clicked "Confirm". The game beckoned, but his interest was now elsewhere.

Emotion: relaxed

Cluster: Calm / Serenity
PC1 (Valence): 2.55 Positive
PC2 (Disposition): -2.48

Role in Research

This story is one of 1,000 stories generated for the emotion relaxed. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 relaxed stories, after denoising with neutral dialogue baselines, produces the relaxed emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the relaxed vector is projected through the unembedding matrix.

Promoted:
la0.638
disfrut0.418
прият0.386
楽し0.368
affectionately0.368
Suppressed:
L-0.598
S-0.558
C-0.435
because-0.428
ness-0.379