The smell of old books and leather bound journals always used to bring him comfort, it made him feel alive. But now, it was a source of discomfort. He watched his son, Daniel, hunched over his desk, engrossed in a complex game of chess, a game he himself had loved. The boy’s brow furrowed in concentration.

He remembered the pressure he had put on the boy, the constant coaching, the insistence on tournaments, the disappointment when Daniel lost. He had forced his hobby on his son, crushing the inherent love he had for the game. He had wanted Daniel to be exceptional, to win, to validate the time he had put into teaching him. Now, he avoided Daniel’s chess games, the silence of the boy’s room a constant reminder of his misstep.

Emotion: remorseful

Cluster: Shame / Guilt
PC1 (Valence): -1.57 Negative
PC2 (Disposition): 1.09

Role in Research

This story is one of 1,000 stories generated for the emotion remorseful. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 remorseful stories, after denoising with neutral dialogue baselines, produces the remorseful emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the remorseful vector is projected through the unembedding matrix.

Promoted:
S0.656
L0.580
0.463
remorse0.416
been0.398
Suppressed:
de-0.444
(!)-0.309
имеется-0.289
oldukça-0.287
😍-0.285