"So, you're the one," Marcus said, his voice flat. He looked at the girl in front of him, the face he knew from his gaming guild, "CyberWitch666." He was sitting at the exact table he'd envisioned in his mind with her, and suddenly, he did not want to be there.

The waitress, oblivious to the drama unfolding, brought their coffees. He watched her, the same bubbly laugh, the same fondness for the band, the same complaints about her awful roommate. It was all too neat, too convenient, and he was filled with a dull ache.

He'd crafted this online persona, a carefully curated version of himself, and now this…real person… was staring back at him. He felt as though someone had invaded his private space, and he did not like it. He looked around the diner. Everything felt tainted.

Emotion: resentful

Cluster: Shame / Guilt
PC1 (Valence): -1.47 Negative
PC2 (Disposition): 1.50

Role in Research

This story is one of 1,000 stories generated for the emotion resentful. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 resentful stories, after denoising with neutral dialogue baselines, produces the resentful emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the resentful vector is projected through the unembedding matrix.

Promoted:
S0.485
aggravated0.263
0.261
👎0.245
L0.241
Suppressed:
own-0.318
soon-0.225
随后-0.225
serendip-0.219
🤩-0.210