Liam kicked at a loose stone as he walked. He’d arrived at the workshop expecting to find Mr. Harding, only to be confronted by a note scrawled on a scrap of wood: “Off. Don’t wait up.” Liam’s hands balled into fists. He’d poured his heart and soul into the project, expecting Harding’s final critique, his approval.

The air felt thick, suffocating. He’d spent months honing his craft, following Harding’s every instruction. Now, the space felt hollow, the wood dust heavy. Liam felt the familiar sting behind his eyes, a feeling he hadn't experienced since he was a kid.

He picked up a chisel, his grip so tight his knuckles were white. He threw it across the room where it struck the wall with a hollow thud.

Emotion: resentful

Cluster: Shame / Guilt
PC1 (Valence): -1.47 Negative
PC2 (Disposition): 1.50

Role in Research

This story is one of 1,000 stories generated for the emotion resentful. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 resentful stories, after denoising with neutral dialogue baselines, produces the resentful emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the resentful vector is projected through the unembedding matrix.

Promoted:
S0.485
aggravated0.263
0.261
👎0.245
L0.241
Suppressed:
own-0.318
soon-0.225
随后-0.225
serendip-0.219
🤩-0.210