The cacophony of barking dogs and chattering neighbors grated on Arthur's nerves. He hated yard sales, the forced cheerfulness, the relentless pressure to buy things he didn’t need. But his wife had insisted, claiming it was good for him to "get out." He dragged his feet across the lawn, the afternoon sun searing his back.

Then he saw it. Barnaby, his childhood companion, sat on a stained blanket, looking pathetic. The sight of him, tattered and worn, sent a shock of annoyance through Arthur. He had thought he had buried the memories. But that bear was a reminder that he hadn't.

He felt the familiar knot of bitterness tighten in his chest. He took a breath.

“How much?” he asked, his voice devoid of any warmth. The woman, with a friendly smile, said “Five dollars.” He handed over the cash.

Emotion: resentful

Cluster: Shame / Guilt
PC1 (Valence): -1.47 Negative
PC2 (Disposition): 1.50

Role in Research

This story is one of 1,000 stories generated for the emotion resentful. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 resentful stories, after denoising with neutral dialogue baselines, produces the resentful emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the resentful vector is projected through the unembedding matrix.

Promoted:
S0.485
aggravated0.263
0.261
👎0.245
L0.241
Suppressed:
own-0.318
soon-0.225
随后-0.225
serendip-0.219
🤩-0.210