He’d said the name of the camp like it was a badge of honor. “Camp Clearwater!” Liam had been bursting with happiness as he’d said it. A wave of a deeply unpleasant heat washed over me. I fiddled with the stapler on my desk, making a clicking sound to annoy him. He was gushing about the archery lessons and the talent show. I had only the bitterest of memories.

The walls of my cubicle felt suddenly too close, the air thick. Liam talked on and on, oblivious. He described the campfire songs, and his tone was brimming with nostalgia. I remembered a constant ache of loneliness and boredom.

I cleared my throat, hoping he would get the hint that I’d heard enough. "That sounds... fun," I said, my voice flatter than I intended. He kept talking, and I kept pretending to focus on the TPS reports.

Emotion: resentful

Cluster: Shame / Guilt
PC1 (Valence): -1.47 Negative
PC2 (Disposition): 1.50

Role in Research

This story is one of 1,000 stories generated for the emotion resentful. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 resentful stories, after denoising with neutral dialogue baselines, produces the resentful emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the resentful vector is projected through the unembedding matrix.

Promoted:
S0.485
aggravated0.263
0.261
👎0.245
L0.241
Suppressed:
own-0.318
soon-0.225
随后-0.225
serendip-0.219
🤩-0.210