The clinking of dice echoed through the apartment. It was Friday night, board game night, a tradition once meticulously planned and eagerly anticipated. Now, it was just… there. He slumped deeper into the worn armchair, a rumbling emptiness in his stomach. Across the table, Maya, his daughter, practically vibrated with energy as she planned her strategy for "Settlers of Catan." He’d taught her the game, of course. Everything he knew, he’d poured into her, and now, it seemed, she’d surpassed him. He was a spectator in his own life, a ghost at a feast. “Your turn, Dad,” Maya prompted, her voice laced with the usual impatience. He sighed, reaching for the dice.

Emotion: resigned

Cluster: Passivity
PC1 (Valence): -0.75 Negative
PC2 (Disposition): 0.16

Role in Research

This story is one of 1,000 stories generated for the emotion resigned. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 resigned stories, after denoising with neutral dialogue baselines, produces the resigned emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the resigned vector is projected through the unembedding matrix.

Promoted:
S0.437
a0.351
que0.323
வதில்லை0.267
sighed0.265
Suppressed:
C-0.375
-0.316
인해-0.310
Furthermore-0.298
🤩-0.296