Liam drummed his fingers on the worn wooden bench of the locker room. The smell of sweat and liniment, usually a comforting aroma, now felt cloying. He was a natural striker, the thrill of the goal coursing through him like electricity. The coach’s words echoed in his ears, “Liam, we need you to try center back.” He’d felt a wave of… dissatisfaction.

He pulled on the unfamiliar jersey, the fabric clinging awkwardly to his shoulders. Center back. Defensive. The antithesis of his usual role. During warm-ups, he found himself repeatedly drifting forward, drawn to the offensive drills. He'd been asked to anchor the defense, and now he felt like he was playing a different sport altogether.

During the match, he watched the forwards, the familiar excitement of the attack a distant lure. The game moved slower, the frantic energy of the forward line replaced with tactical patience. His feet ached. The constant need to be alert without the reward of a sprint to the goal. He felt a sort of… disconnectedness.

Emotion: restless

Cluster: Fatigue / Lethargy
PC1 (Valence): -0.51 Negative
PC2 (Disposition): -0.25

Role in Research

This story is one of 1,000 stories generated for the emotion restless. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 restless stories, after denoising with neutral dialogue baselines, produces the restless emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the restless vector is projected through the unembedding matrix.

Promoted:
own0.485
0.363
S0.333
tìm0.316
destination0.272
Suppressed:
B-0.421
заслу-0.297
টুকু-0.211
arada-0.204
background-0.202