The humid air clung to Amelia as she aimlessly wandered the yard sale, a frown etched on her face. Her fingers fidgeted, picking at the loose threads of her worn jeans. Everything felt… off. The chipped teacups, the dusty old books, the garish plastic toys – none of it held any allure. Just a vague sense of unease gnawed at her.

Then she saw it. Tucked away on a blanket beneath a mountain of mismatched plates was a bear, its fur matted and one button eye missing. It was a familiar shape, a comfort from a forgotten lifetime. Her heart gave a sudden, unfamiliar lurch.

She knelt, her knees protesting on the gravel. Picking up the bear, she clutched it tight. A faint scent of mothballs and something else… something indescribably familiar – filled her nostrils. She knew, with a certainty that surprised her, that this bear was once hers. The world around her seemed to momentarily fade away.

Emotion: restless

Cluster: Fatigue / Lethargy
PC1 (Valence): -0.51 Negative
PC2 (Disposition): -0.25

Role in Research

This story is one of 1,000 stories generated for the emotion restless. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 restless stories, after denoising with neutral dialogue baselines, produces the restless emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the restless vector is projected through the unembedding matrix.

Promoted:
own0.485
0.363
S0.333
tìm0.316
destination0.272
Suppressed:
B-0.421
заслу-0.297
টুকু-0.211
arada-0.204
background-0.202