The sun beat down on Leo’s neck, and he felt a growing sense of frustration, like he had to *go* somewhere. He was stuck. The yard sale felt like a prison. His eyes darted around, searching for an exit.

He'd come with the vague intention of finding a new lamp. Now, he just wanted to be away. He shoved his hands in his pockets, pacing, and kicking at a stray pebble. It wasn't the heat; it was something else, something he couldn't name.

Then, buried under a pile of children's books, he saw a familiar face. A stuffed animal, a teddy bear, the same one he had loved as a child. He felt a sudden, unexpected calm. The chaos of the yard sale seemed to recede.

Emotion: restless

Cluster: Fatigue / Lethargy
PC1 (Valence): -0.51 Negative
PC2 (Disposition): -0.25

Role in Research

This story is one of 1,000 stories generated for the emotion restless. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 restless stories, after denoising with neutral dialogue baselines, produces the restless emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the restless vector is projected through the unembedding matrix.

Promoted:
own0.485
0.363
S0.333
tìm0.316
destination0.272
Suppressed:
B-0.421
заслу-0.297
টুকু-0.211
arada-0.204
background-0.202