Michael drummed his fingers on the steering wheel, the insistent beat echoing the thrum in his chest. He wasn’t sure why he'd taken the long way home from the office. He hated the extra traffic, but the highway felt too direct, too predictable. He needed open space, a sense of something… else. He pulled into a small, out-of-the-way diner, the neon sign buzzing overhead.

Inside, he found a woman, her fiery red hair a stark contrast to the faded booths, already seated, nursing a coffee. Her eyes, a sharp emerald green, met his across the room. She looked familiar, somehow. They exchanged polite nods. She was talking animatedly about a trip. Then, she mentioned his girlfriend, Emily, and a surprise she was planning. It struck Michael like a physical blow. A sudden, sharp constriction filled his chest.

"Emily?" he asked, the word sounding foreign on his tongue. He saw her face pale slightly. “Yes. She’s rather sweet, isn’t she?” The woman didn't seem surprised, as though she knew this was coming. Michael realized he'd been played, and the feeling that had been churning inside him for days finally found a name: anger.

Emotion: restless

Cluster: Fatigue / Lethargy
PC1 (Valence): -0.51 Negative
PC2 (Disposition): -0.25

Role in Research

This story is one of 1,000 stories generated for the emotion restless. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 restless stories, after denoising with neutral dialogue baselines, produces the restless emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the restless vector is projected through the unembedding matrix.

Promoted:
own0.485
0.363
S0.333
tìm0.316
destination0.272
Suppressed:
B-0.421
заслу-0.297
টুকু-0.211
arada-0.204
background-0.202