She couldn’t stand to sit still. Even the long drive had been a torment. The moment the car was parked, and the engine silenced, a frenetic energy seemed to pulse through her. She was outside, circling the house like a trapped animal. Her breath hitched in the back of her throat.

The sight of the peeling paint on the front door brought a fresh wave of agitation. It was a familiar house, a comforting house, and soon, it would be gone. She yanked the door open and stepped inside.

The smell—dust, old wood, and something indefinably her grandmother—hit her like a physical blow. She needed to do something. Anything. She started pulling open drawers, rifling through the contents of the house, like a detective searching for a clue she knew wasn’t there.

Emotion: restless

Cluster: Fatigue / Lethargy
PC1 (Valence): -0.51 Negative
PC2 (Disposition): -0.25

Role in Research

This story is one of 1,000 stories generated for the emotion restless. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 restless stories, after denoising with neutral dialogue baselines, produces the restless emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the restless vector is projected through the unembedding matrix.

Promoted:
own0.485
0.363
S0.333
tìm0.316
destination0.272
Suppressed:
B-0.421
заслу-0.297
টুকু-0.211
arada-0.204
background-0.202