Sweat beaded on Marco's forehead, even though the gym air was cool. He bounced a basketball, the rhythmic thud a counterpoint to the thrumming anxiety in his chest. Coach Miller had called a meeting after practice. After *this* practice, a particularly lackluster one for Marco. The ball felt wrong in his hands, heavy, foreign. He dribbled faster, pushing the pace, trying to burn off the coiled energy inside him. He knew what was coming. The whispers had started a week ago, a current of uncertainty running through the team. He kept replaying every missed shot, every defensive lapse in his head, the images flickering and repeating like a broken film.

He couldn't stand still. He paced the length of the court, each stride feeling more agitated than the last. He stopped, suddenly, and kicked a stray water bottle across the polished floor. It clattered against the bleachers. He wished he could kick the coach's office door and shatter it.

The other players slowly began to drift into the gym, their faces a mixture of apprehension and forced casualness. Marco avoided their eyes. He felt a profound sense of isolation, even amidst the gathering crowd. He took a long, shaky breath, the metallic tang of fear flooding his mouth.

Emotion: restless

Cluster: Fatigue / Lethargy
PC1 (Valence): -0.51 Negative
PC2 (Disposition): -0.25

Role in Research

This story is one of 1,000 stories generated for the emotion restless. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 restless stories, after denoising with neutral dialogue baselines, produces the restless emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the restless vector is projected through the unembedding matrix.

Promoted:
own0.485
0.363
S0.333
tìm0.316
destination0.272
Suppressed:
B-0.421
заслу-0.297
টুকু-0.211
arada-0.204
background-0.202