The fluorescent lights of the locker room buzzed, a high-pitched whine that grated on Ethan’s nerves. He sat on the bench, not bothering to take off his pads. The other players were already changing, their voices a muffled drone. He stared at his locker, the blank space where his jersey used to hang. He felt a strange disconnection.

He picked at a loose thread on his shirt. Time seemed to have slowed. He looked at his hands and thought about the hours he had poured into this sport. They were all for nothing now. He felt a surge of resentment. He felt like his heart was pounding in his ears.

He stood up, walked towards the door, and then turned back. He felt his face heat up. He reached into his locker, grabbed his equipment bag, and threw it over his shoulder, slamming the locker shut. He wanted to run, to escape. He walked toward the door, away from the familiar smells, away from everything.

Emotion: restless

Cluster: Fatigue / Lethargy
PC1 (Valence): -0.51 Negative
PC2 (Disposition): -0.25

Role in Research

This story is one of 1,000 stories generated for the emotion restless. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 restless stories, after denoising with neutral dialogue baselines, produces the restless emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the restless vector is projected through the unembedding matrix.

Promoted:
own0.485
0.363
S0.333
tìm0.316
destination0.272
Suppressed:
B-0.421
заслу-0.297
টুকু-0.211
arada-0.204
background-0.202