The party supplies sat in the hallway, an unwanted reminder. David felt a growing agitation, a feeling that no matter how much he did, it would never be enough. Liam's surprise pub crawl the same evening, a complete inversion of his own low-key board game evening, twisted the knife. He felt himself growing tighter.

He walked into the garden, kicked at a stone, the action offering little release. The air was still. He found himself pacing. He pulled out his phone again, scrolling through his contacts, and then slamming it back down. He grabbed his keys, then paused, the car keys now useless. He needed to *move*, to burn this energy.

He slammed the door and went for a run.

Emotion: restless

Cluster: Fatigue / Lethargy
PC1 (Valence): -0.51 Negative
PC2 (Disposition): -0.25

Role in Research

This story is one of 1,000 stories generated for the emotion restless. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 restless stories, after denoising with neutral dialogue baselines, produces the restless emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the restless vector is projected through the unembedding matrix.

Promoted:
own0.485
0.363
S0.333
tìm0.316
destination0.272
Suppressed:
B-0.421
заслу-0.297
টুকু-0.211
arada-0.204
background-0.202