The antique shop was stifling, thick with the scent of dust and forgotten things. Clara trailed her fingers across the cluttered shelves, searching for something, anything, to quell the buzzing anxiety that had taken root in her. She'd driven for hours, chasing a phantom of a memory – a shared childhood adventure with a boy named Ethan. She'd found his antique shop. She'd found him. "Ethan?" she called out, her voice barely a whisper. He turned, his gaze distant, his face a mask of polite indifference. “Can I help you?” he asked, his voice a low rumble. When she told him who she was, a blankness washed over his features. “I’m afraid you have the wrong person.” The shop suddenly felt like a tomb. Clara turned away, the objects on the shelves blurring into meaningless shapes.

Emotion: restless

Cluster: Fatigue / Lethargy
PC1 (Valence): -0.51 Negative
PC2 (Disposition): -0.25

Role in Research

This story is one of 1,000 stories generated for the emotion restless. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 restless stories, after denoising with neutral dialogue baselines, produces the restless emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the restless vector is projected through the unembedding matrix.

Promoted:
own0.485
0.363
S0.333
tìm0.316
destination0.272
Suppressed:
B-0.421
заслу-0.297
টুকু-0.211
arada-0.204
background-0.202