He stared at the chessboard, the pieces arranged in their familiar starting positions. The silence in the library pressed on him, heavy and stifling. For years, chess had been his passion, the strategic complexities of the game a source of endless fascination. Now, he found himself… agitated. His leg bounced. His mind felt like a restless sea, churning with unformed ideas. He heard his daughter, Lily, laughing in the living room. She was engrossed in a chess match with her grandfather, her face alight with competitive glee. A sudden desire filled him. He would ask her if she wanted a game.

Emotion: restless

Cluster: Fatigue / Lethargy
PC1 (Valence): -0.51 Negative
PC2 (Disposition): -0.25

Role in Research

This story is one of 1,000 stories generated for the emotion restless. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 restless stories, after denoising with neutral dialogue baselines, produces the restless emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the restless vector is projected through the unembedding matrix.

Promoted:
own0.485
0.363
S0.333
tìm0.316
destination0.272
Suppressed:
B-0.421
заслу-0.297
টুকু-0.211
arada-0.204
background-0.202