The fluorescent lights of the office hummed, a low, irritating drone that seemed to burrow into Amelia’s skull. She swiveled in her chair, the squeak of the casters grating on her ears. Another email, another spreadsheet, another day blurring into the next. She tapped her pen against the desk, a rapid-fire staccato against the silence, then abruptly stopped, feeling the tiny tremor of the halt in her fingers. Across the room, David was humming to himself, oblivious, organizing files. “Hey, David,” Amelia blurted out, the word escaping before she could fully consider it. “You ever go to Camp Clearwater?”

David looked up, his glasses perched precariously on his nose. "Clearwater? The one with the rickety zip line and the awful cafeteria food? Yeah, I spent a few summers there. Why?"

Amelia felt her chest loosen slightly. A memory, flickering and bright, of a mosquito-filled cabin and a late-night bonfire, surfaced. "I did too," she said, a small smile playing on her lips. "I thought I recognized something in your laugh."

Emotion: restless

Cluster: Fatigue / Lethargy
PC1 (Valence): -0.51 Negative
PC2 (Disposition): -0.25

Role in Research

This story is one of 1,000 stories generated for the emotion restless. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 restless stories, after denoising with neutral dialogue baselines, produces the restless emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the restless vector is projected through the unembedding matrix.

Promoted:
own0.485
0.363
S0.333
tìm0.316
destination0.272
Suppressed:
B-0.421
заслу-0.297
টুকু-0.211
arada-0.204
background-0.202