The antique clock in the hallway ticked with irritating slowness. Amelia paced the length of the living room, her fingers drumming an erratic rhythm against her thigh. She’d always loved the house, its creaky floors and the way the sunlight slanted through the old windows. Today, though, it felt confining, the walls pressing in. She needed air, something different. She grabbed her keys, a nervous energy thrumming beneath her skin. This feeling was a familiar ache, a need to escape.

Amelia found herself drawn to the local historical society, the chipped paint and peeling wallpaper of the building offering a strange solace. Inside, she sifted through dusty documents, hoping to find some distraction. A volunteer, a woman with kind eyes and a name tag that read “Ethel,” noticed her fidgeting. Ethel, mistaking her for a new arrival in town, told her about a series of gruesome murders in the neighborhood a century ago, the details lurid. Amelia felt a cold sweat break out across her forehead as she was informed her house was the site of the final tragedy.

Emotion: restless

Cluster: Fatigue / Lethargy
PC1 (Valence): -0.51 Negative
PC2 (Disposition): -0.25

Role in Research

This story is one of 1,000 stories generated for the emotion restless. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 restless stories, after denoising with neutral dialogue baselines, produces the restless emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the restless vector is projected through the unembedding matrix.

Promoted:
own0.485
0.363
S0.333
tìm0.316
destination0.272
Suppressed:
B-0.421
заслу-0.297
টুকু-0.211
arada-0.204
background-0.202