“Come on, come on,” George muttered, tapping his foot impatiently. The plumbing was acting up again. The dripping in the bathroom was driving him insane. He felt a constant pressure, a low-level buzz of frustration. He needed to get out, he needed something to focus on. He began to search online for local history, anything to draw him away from his home.

The information he found online was unsettling. His house was the scene of a political assassination, the details of which were gruesome. George's breath hitched as he reviewed old news reports and crime scene photos. The house now felt charged with a dark energy, the quiet rooms whispering with forgotten secrets. He felt as though he couldn't leave, as if he was trapped here.

Emotion: restless

Cluster: Fatigue / Lethargy
PC1 (Valence): -0.51 Negative
PC2 (Disposition): -0.25

Role in Research

This story is one of 1,000 stories generated for the emotion restless. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 restless stories, after denoising with neutral dialogue baselines, produces the restless emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the restless vector is projected through the unembedding matrix.

Promoted:
own0.485
0.363
S0.333
tìm0.316
destination0.272
Suppressed:
B-0.421
заслу-0.297
টুকু-0.211
arada-0.204
background-0.202