The museum was supposed to be a calming experience, a chance to appreciate art and history. Instead, Leo found himself pacing the grand hall, his shoulders hunched, his jaw clenched. Each exhibit felt like a hurdle, a barrier to be crossed quickly. He felt a need to move, to *do* something.

He stopped abruptly in front of a display case, containing ancient medical instruments. His gaze was drawn to a small, silver vial, and he felt a strange pull. He reached out to touch the glass, and as he did, he noticed a woman staring intently at him from a nearby alcove. She held her hand up, revealing a small, nearly imperceptible scar on her palm. It looked identical to one he had.

Emotion: restless

Cluster: Fatigue / Lethargy
PC1 (Valence): -0.51 Negative
PC2 (Disposition): -0.25

Role in Research

This story is one of 1,000 stories generated for the emotion restless. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 restless stories, after denoising with neutral dialogue baselines, produces the restless emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the restless vector is projected through the unembedding matrix.

Promoted:
own0.485
0.363
S0.333
tìm0.316
destination0.272
Suppressed:
B-0.421
заслу-0.297
টুকু-0.211
arada-0.204
background-0.202