He sank onto the park bench, the cold seeping through his jeans. The carousel across the green was going round and round, the tinny music grating on his nerves. Another day, another disappointment. He sighed, a shaky, defeated sound. This job application cycle was proving more than he could bear.

His sister, Sarah, was sitting beside him with his niece, Maya. Maya was engrossed in coloring. She held up a picture. A creature with mismatched socks, a crooked smile, and a single, glowing eye. “This is Gleep,” Maya announced. He felt a pang in his chest.

He remembered Gleep. He’d forgotten all about him. Gleep had kept him company through a tough time, a time he’d locked away. He closed his eyes, remembering the feel of the sun, and the wind on his face as he played with Gleep. Now he just felt the weight of the future, a heavy stone on his shoulders.

Emotion: sad

Cluster: Sadness / Despair
PC1 (Valence): -2.52 Negative
PC2 (Disposition): -1.50

Role in Research

This story is one of 1,000 stories generated for the emotion sad. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 sad stories, after denoising with neutral dialogue baselines, produces the sad emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the sad vector is projected through the unembedding matrix.

Promoted:
😞0.436
😔0.405
S0.384
无法0.341
L0.337
Suppressed:
de-0.749
la-0.614
l-0.471
/-0.350
!-0.322