He stared at the broken window, shards of glass scattered across the living room floor. He still couldn't believe it. He’d always prided himself on his control, but now it felt like everything was slipping away. He clenched his fists, knuckles white.

His sister, Maria, was there to console him, and brought his nephew, Leo. Leo presented a drawing, a creature with an oddly shaped head and multiple arms. "This is Bloop," Leo said, his voice clear. It was a clear echo of a friend from his past.

He remembered Bloop. Bloop had been a comfort. Now, looking at the drawing, he felt a longing, a yearning for the past. He felt an urge to run, a powerful feeling.

Emotion: sad

Cluster: Sadness / Despair
PC1 (Valence): -2.52 Negative
PC2 (Disposition): -1.50

Role in Research

This story is one of 1,000 stories generated for the emotion sad. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 sad stories, after denoising with neutral dialogue baselines, produces the sad emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the sad vector is projected through the unembedding matrix.

Promoted:
😞0.436
πŸ˜”0.405
S0.384
无法0.341
L0.337
Suppressed:
de-0.749
la-0.614
l-0.471
/-0.350
!-0.322