He had always found a strange comfort in the hum of the fluorescent lights, the rhythmic tapping of keyboards, and the quiet camaraderie of his colleagues. Today, however, these familiar sounds were just irritating. Liam gestured towards the office layout, his voice flat. He pointed out the locations of the kitchen, the copy machine, his fingers clumsy on the map.

Across the table, the new employee, Oliver, nodded enthusiastically, a pen already poised to take notes. Liam felt a pressure build in his chest, a feeling he couldn’t quite identify. It made him want to curl up in a ball.

He watched Oliver, his movements robotic.

Emotion: sad

Cluster: Sadness / Despair
PC1 (Valence): -2.52 Negative
PC2 (Disposition): -1.50

Role in Research

This story is one of 1,000 stories generated for the emotion sad. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 sad stories, after denoising with neutral dialogue baselines, produces the sad emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the sad vector is projected through the unembedding matrix.

Promoted:
😞0.436
😔0.405
S0.384
无法0.341
L0.337
Suppressed:
de-0.749
la-0.614
l-0.471
/-0.350
!-0.322