The antique shop felt colder than usual, a chill that had nothing to do with the drafty windows. Sarah traced a finger along the dust-covered display case, her reflection a blurred ghost of herself. Professor Abernathy's absence left a vacuum in the air, a silence punctuated only by the ticking of the grandfather clock he'd always found so soothing. He'd vanished, just like that, leaving behind only a brief note and an empty chair. Her stomach clenched. She hadn’t even gotten to properly thank him for everything.

She picked up a small, porcelain doll. Its painted eyes stared blankly ahead, mirroring her own feeling of… emptiness. Everything felt a little off-kilter without him. The shop, which had always felt alive and vibrant, now seemed like a museum of forgotten things, mirroring her own feelings of being left behind. She set the doll back down with a thud.

Emotion: sad

Cluster: Sadness / Despair
PC1 (Valence): -2.52 Negative
PC2 (Disposition): -1.50

Role in Research

This story is one of 1,000 stories generated for the emotion sad. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 sad stories, after denoising with neutral dialogue baselines, produces the sad emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the sad vector is projected through the unembedding matrix.

Promoted:
😞0.436
😔0.405
S0.384
无法0.341
L0.337
Suppressed:
de-0.749
la-0.614
l-0.471
/-0.350
!-0.322