The sunlight, sharp and unyielding, streamed into the kitchen, a cruel mockery of her mood. The brightly painted walls and pristine countertops felt alien, a stark contrast to the darkness that clouded her heart. She hadn’t touched the groceries since unpacking them yesterday, the thought of cooking, of eating, simply exhausting. She listlessly pushed a chipped ceramic mug around the table, the rhythmic scrape a mournful counterpoint to the quiet. She thought she heard a noise - a faint scratching coming from behind the large pantry unit. With the barest of effort, she tugged on it, and it gave way, revealing a hidden room.

Emotion: sad

Cluster: Sadness / Despair
PC1 (Valence): -2.52 Negative
PC2 (Disposition): -1.50

Role in Research

This story is one of 1,000 stories generated for the emotion sad. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 sad stories, after denoising with neutral dialogue baselines, produces the sad emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the sad vector is projected through the unembedding matrix.

Promoted:
😞0.436
😔0.405
S0.384
无法0.341
L0.337
Suppressed:
de-0.749
la-0.614
l-0.471
/-0.350
!-0.322