The restaurant buzzed with happy chatter, but Maya felt miles away, adrift in a sea of dejection. She watched the couples laughing, holding hands, and then the emptiness crashed over her when she was stood up. The ice in her water glass seemed to melt as slowly as time. She stared out the window, watching the streetlights bleed into the early evening.

A man suddenly sat down across from her. “Is this seat free?” he asked. He looked familiar. He reminded her of the photos that “her” partner always posted. The pictures of the two of them, smiling. They started talking. He mentioned a vacation they'd taken together. Maya almost choked.

She excused herself and fled to the bathroom, the cool tile of the floor offering no solace. She was shaking when she emerged. The other person he’d mentioned was waiting. They looked at each other. They were both ruined.

Emotion: sad

Cluster: Sadness / Despair
PC1 (Valence): -2.52 Negative
PC2 (Disposition): -1.50

Role in Research

This story is one of 1,000 stories generated for the emotion sad. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 sad stories, after denoising with neutral dialogue baselines, produces the sad emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the sad vector is projected through the unembedding matrix.

Promoted:
😞0.436
😔0.405
S0.384
无法0.341
L0.337
Suppressed:
de-0.749
la-0.614
l-0.471
/-0.350
!-0.322