The fluorescent lights of the office hummed, a relentless drone that amplified the emptiness in Leo’s chest. He stared at the spreadsheet, the numbers blurring, meaningless. He’d been staring at it for an hour, the same hour he'd been avoiding eye contact with anyone.

He sighed, the sound catching in his throat. He just wanted to go home, to crawl under the covers and disappear. He’d skipped lunch again, not even feeling the usual pangs of hunger.

“Hey, Leo,” a voice chirped, pulling him from his stupor. It was Maya, always bubbly. He forced a smile, a flimsy thing that didn’t quite reach his eyes.

“Morning,” he mumbled, trying to sound as if he was doing alright.

“So, I was just telling Sarah about Camp Clearwater,” Maya said, her voice brimming with enthusiasm. “Remember that place? Best summer ever.” The mention of summer camp felt odd to Leo.

A flicker of recognition crossed his face, followed by something akin to a small ripple, like a stone dropped in a pond. He looked up at her, and then away.

“Clearwater, huh?” he said, his voice quiet. He felt a faint pressure behind his eyes, a familiar throb.

Emotion: sad

Cluster: Sadness / Despair
PC1 (Valence): -2.52 Negative
PC2 (Disposition): -1.50

Role in Research

This story is one of 1,000 stories generated for the emotion sad. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 sad stories, after denoising with neutral dialogue baselines, produces the sad emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the sad vector is projected through the unembedding matrix.

Promoted:
😞0.436
😔0.405
S0.384
无法0.341
L0.337
Suppressed:
de-0.749
la-0.614
l-0.471
/-0.350
!-0.322