The aroma of freshly baked bread filled Amelia's kitchen. She hummed as she slid the golden loaves out of the oven, placing them on a wire rack to cool. A perfect, crusty exterior, and a soft, yielding interior – just as she’d imagined. Her niece, Lily, was upstairs, drawing. Amelia took a long drink of her tea, the warmth spreading through her chest. It had been a long week.

Later, Lily bounced into the kitchen, her face alight. “Auntie Amelia, look!” she cried, waving a crayon-scrawled drawing. There, in vibrant blue and green, was a figure. A smiling, lanky creature with oversized button eyes and mismatched socks. Amelia’s breath hitched. That was… Barnaby.

"He's such a good friend," Lily chattered, pointing to the drawing. Amelia nodded slowly, her gaze lingering on the familiar form. She poured herself another cup of tea, the clinking of the ceramic a soft counterpoint to Lily’s happy chatter. A smile played on her lips.

Emotion: satisfied

Cluster: Positive / Joy
PC1 (Valence): 3.20 Positive
PC2 (Disposition): -1.31

Role in Research

This story is one of 1,000 stories generated for the emotion satisfied. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 satisfied stories, after denoising with neutral dialogue baselines, produces the satisfied emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the satisfied vector is projected through the unembedding matrix.

Promoted:
la0.518
happy0.465
enjoy0.439
relaxed0.430
enjoys0.429
Suppressed:
S-0.515
C-0.511
😣-0.510
worse-0.477
😖-0.453