He strolled along the bustling city sidewalk, hands shoved deep in his pockets. The chill wind bit at his cheeks, but he hardly noticed. He'd been prepared to see the flicker of recognition, the awkward pause, even the outright hostility. He'd prepped for all scenarios. Instead, sheโ€™d simply walked past him, engrossed in her phone, without a second glance. It was as if he were invisible. He allowed himself to feel it - that feeling of invulnerability.

His shoulders relaxed. He stopped at a street vendor, ordering a hot dog with relish. The scent of the grilling meat filled the air, and for the first time in a long time, he felt truly at peace. He took a bite of the hotdog and continued walking.

Emotion: satisfied

Cluster: Positive / Joy
PC1 (Valence): 3.20 Positive
PC2 (Disposition): -1.31

Role in Research

This story is one of 1,000 stories generated for the emotion satisfied. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 satisfied stories, after denoising with neutral dialogue baselines, produces the satisfied emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the satisfied vector is projected through the unembedding matrix.

Promoted:
la0.518
happy0.465
enjoy0.439
relaxed0.430
enjoys0.429
Suppressed:
S-0.515
C-0.511
๐Ÿ˜ฃ-0.510
worse-0.477
๐Ÿ˜–-0.453