The clinking of ice in a crystal glass was the only sound in the elegant living room. Robert, impeccably dressed, leaned back in his leather armchair, the fire crackling merrily in the hearth. He took a slow sip of his whiskey, savoring the warmth that spread through him.

The realtor had been less than forthcoming, alluding vaguely to some "criminal activity" that had occurred in the past. Robert hadn't pressed for specifics. He had been more interested in the investment opportunity, the prime location, and the potential for a high return. The house was his now.

He glanced at the news clipping on the side table. "Bank Robber Gunned Down by Police." A slow smile crept across his face. He felt like he had won.

Emotion: satisfied

Cluster: Positive / Joy
PC1 (Valence): 3.20 Positive
PC2 (Disposition): -1.31

Role in Research

This story is one of 1,000 stories generated for the emotion satisfied. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 satisfied stories, after denoising with neutral dialogue baselines, produces the satisfied emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the satisfied vector is projected through the unembedding matrix.

Promoted:
la0.518
happy0.465
enjoy0.439
relaxed0.430
enjoys0.429
Suppressed:
S-0.515
C-0.511
😣-0.510
worse-0.477
😖-0.453