The smell of fresh-cut lumber drifted into Marcus’s apartment, an unwanted perfume. He scowled, his jaw tight. He’d meticulously crafted his tiny balcony garden, a sanctuary of peace in the city. Now, it was being invaded by dust and noise, courtesy of the buffoon next door.

He slammed the window shut, but the muffled hammering still penetrated the walls, vibrating in his chest. *Unbelievable.* He pictured the neighbor, probably some young, clueless idiot, wielding a power saw.

Marcus fumed, grabbing his phone. He would *not* be the one to complain. He would, however, make sure they knew *exactly* what kind of impact this was having on his life. A carefully worded email was in order.

Emotion: scornful

Cluster: Anger / Hostility
PC1 (Valence): -0.76 Negative
PC2 (Disposition): 2.07

Role in Research

This story is one of 1,000 stories generated for the emotion scornful. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 scornful stories, after denoising with neutral dialogue baselines, produces the scornful emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the scornful vector is projected through the unembedding matrix.

Promoted:
l0.406
C0.391
S0.276
I0.268
0.243
Suppressed:
own-0.396
unexpectedly-0.288
Suddenly-0.260
soon-0.256
serendip-0.256