He’d put in the hours, the sweat, the sacrifices. Daniel, the star quarterback, was now told to play offensive line. "We need your strength up front, Daniel," Coach Peterson had declared with a forced heartiness. Daniel just stared, the taste of stale Gatorade suddenly bitter in his mouth.

He slammed his helmet onto the bench. The metal echoed in the locker room, a harsh sound against the quiet expectation of his teammates. His face felt hot, his muscles tight with resentment. He imagined himself, a lumbering blocker, and a wave of nausea washed over him.

He kicked a discarded water bottle across the floor. He pictured all the plays he'd called, the throws he'd made, all the work, now… what? Demoted? He hated the shift, the humiliation of it. He stalked onto the field, feeling the weight of the change bearing down on him.

Emotion: scornful

Cluster: Anger / Hostility
PC1 (Valence): -0.76 Negative
PC2 (Disposition): 2.07

Role in Research

This story is one of 1,000 stories generated for the emotion scornful. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 scornful stories, after denoising with neutral dialogue baselines, produces the scornful emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the scornful vector is projected through the unembedding matrix.

Promoted:
l0.406
C0.391
S0.276
I0.268
0.243
Suppressed:
own-0.396
unexpectedly-0.288
Suddenly-0.260
soon-0.256
serendip-0.256