The locker room stank of sweat and cheap liniment. Liam, a star point guard, sat silently, staring at his reflection in the mirrored wall. "You're moving to power forward, Liam," the assistant coach had said, eyes devoid of any real empathy.

His heart thudded in his chest, a rapid, uneven rhythm. His fingers drummed a frustrated tattoo against his knee. He had built his reputation on speed and agility, now he was being asked to… battle in the paint?

He imagined the close combat, the constant jostling, the lack of space. The thought was repulsive. He felt like he had been traded to a different sport entirely. He refused to speak. He stood up, picked up his bag, and walked out, his shoulders hunched, leaving the sounds of the game behind.

Emotion: scornful

Cluster: Anger / Hostility
PC1 (Valence): -0.76 Negative
PC2 (Disposition): 2.07

Role in Research

This story is one of 1,000 stories generated for the emotion scornful. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 scornful stories, after denoising with neutral dialogue baselines, produces the scornful emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the scornful vector is projected through the unembedding matrix.

Promoted:
l0.406
C0.391
S0.276
I0.268
0.243
Suppressed:
own-0.396
unexpectedly-0.288
Suddenly-0.260
soon-0.256
serendip-0.256