The antique clock on the mantelpiece ticked with an infuriating steadiness. It had been a gift from Mr. Abernathy, a parting gesture, she thought, as she glared at the empty office. She’d expected a letter, a phone call, something. Anything to acknowledge the years of tutelage, the countless hours spent poring over legal briefs. The old man, her champion, just vanished.

A vein throbbed in her temple. She slammed her fist on the polished desk, the sound echoing in the silent room. Empty. Just the remnants of his life here. A chipped mug, a half-eaten biscuit, and a note pinned to the corkboard that simply read: "Gone Fishing." Fishing? After all that? She felt a tightening in her chest, a knot of something she couldn't quite name.

Emotion: scornful

Cluster: Anger / Hostility
PC1 (Valence): -0.76 Negative
PC2 (Disposition): 2.07

Role in Research

This story is one of 1,000 stories generated for the emotion scornful. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 scornful stories, after denoising with neutral dialogue baselines, produces the scornful emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the scornful vector is projected through the unembedding matrix.

Promoted:
l0.406
C0.391
S0.276
I0.268
0.243
Suppressed:
own-0.396
unexpectedly-0.288
Suddenly-0.260
soon-0.256
serendip-0.256