The damning verdict echoed in Marco’s mind: "Uninspired… predictable… a waste of time." He tossed the newspaper aside, the movement abrupt and angry. His fists clenched as he thought about the critic, the smug look on his face. He felt like his stomach was twisting.

He slammed his hands on the table. He stood and stormed out of the restaurant and walked aimlessly. He hated the city, and the people in it. He walked for miles, until his legs ached, then turned around to go back to his restaurant.

He arrived back in a daze, and started cleaning the already immaculate kitchen. He worked through the night. The restaurant had to be perfect. The food had to be perfect. He would show them all.

Emotion: scornful

Cluster: Anger / Hostility
PC1 (Valence): -0.76 Negative
PC2 (Disposition): 2.07

Role in Research

This story is one of 1,000 stories generated for the emotion scornful. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 scornful stories, after denoising with neutral dialogue baselines, produces the scornful emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the scornful vector is projected through the unembedding matrix.

Promoted:
l0.406
C0.391
S0.276
I0.268
0.243
Suppressed:
own-0.396
unexpectedly-0.288
Suddenly-0.260
soon-0.256
serendip-0.256