The air was thick with the scent of old wood and forgotten things. Mark's gaze lingered on the familiar form. It was Bartholomew, sitting amongst a pile of broken toys and forgotten trinkets. His button eye was dangling precariously.

A bitter taste filled his mouth. He remembered his sister's incessant neediness, and how she'd ditched him like old trash. Now, he was here. The price tag, a pathetic $1.50, only amplified the feeling.

The woman running the sale, her face creased with age, gave him a sympathetic look. He could feel his face flush. He forced himself to look away, the image of that thing burned into his mind. He turned and walked away, the purchase price a festering wound.

Emotion: scornful

Cluster: Anger / Hostility
PC1 (Valence): -0.76 Negative
PC2 (Disposition): 2.07

Role in Research

This story is one of 1,000 stories generated for the emotion scornful. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 scornful stories, after denoising with neutral dialogue baselines, produces the scornful emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the scornful vector is projected through the unembedding matrix.

Promoted:
l0.406
C0.391
S0.276
I0.268
0.243
Suppressed:
own-0.396
unexpectedly-0.288
Suddenly-0.260
soon-0.256
serendip-0.256