The realtor’s voice, a saccharine drone, followed her around the house. "Just imagine the possibilities!" The house was in a state of disrepair. Dust motes danced in the sunbeams that pierced through the grimy windows. She’d walked through it dozens of times, but now, knowing it was soon to be erased, she felt like tearing the place down herself.

"This kitchen," the realtor continued, pointing to a space where the counter used to be. "Perfect for a modern, open-concept design." Sarah didn't bother to reply. She already knew the answer. *Everything* about this house was going to be replaced with some newfangled, soul-less nonsense.

She ran her hand along a chipped windowsill, her fingers tracing the imperfections. The wood was cold and lifeless. The new owners were going to make it shiny. The whole world was going to be shiny.

Emotion: scornful

Cluster: Anger / Hostility
PC1 (Valence): -0.76 Negative
PC2 (Disposition): 2.07

Role in Research

This story is one of 1,000 stories generated for the emotion scornful. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 scornful stories, after denoising with neutral dialogue baselines, produces the scornful emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the scornful vector is projected through the unembedding matrix.

Promoted:
l0.406
C0.391
S0.276
I0.268
0.243
Suppressed:
own-0.396
unexpectedly-0.288
Suddenly-0.260
soon-0.256
serendip-0.256