She scrolled, her finger hovering over the “Contact Agent” button. The digital tour of the house was sickening. Each room, meticulously staged, was unrecognizable. The old, chipped paint was gone, replaced with a bland, neutral palette. The furniture… modern, expensive, and completely devoid of character. She could almost taste the dust motes of memory, the faint scent of lemon-scented furniture polish.

Her jaw clenched, a muscle twitching near her eye. They’d torn down the treehouse! The one her father had painstakingly built, that had been their kingdom for a summer. The thought brought a tightness to her chest, a feeling like a trapped bird beating its wings against a cage.

She reached for her phone, dialing her mother's number. She heard the gentle greeting, and when her mother asked how she was doing, the only response was silence.

Emotion: scornful

Cluster: Anger / Hostility
PC1 (Valence): -0.76 Negative
PC2 (Disposition): 2.07

Role in Research

This story is one of 1,000 stories generated for the emotion scornful. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 scornful stories, after denoising with neutral dialogue baselines, produces the scornful emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the scornful vector is projected through the unembedding matrix.

Promoted:
l0.406
C0.391
S0.276
I0.268
0.243
Suppressed:
own-0.396
unexpectedly-0.288
Suddenly-0.260
soon-0.256
serendip-0.256