The old, cracked leather satchel was heavy. Jessica hated the feeling of being burdened, and this feeling was amplified by the fact that she wasn't sure she even wanted to know what was inside. Her fingers fumbled with the clasp. The leather felt brittle.

Inside, a carefully folded map. And a compass. And a tattered copy of *Treasure Island*. She flipped through the book. She’d always hated pirates. The whole thing was just ridiculous. She threw the items away.

And finally, at the bottom of the satchel, she saw a photograph. Her, smiling. And next to her, a man. He had a dog. She did not remember the man. She did not remember the dog.

Emotion: scornful

Cluster: Anger / Hostility
PC1 (Valence): -0.76 Negative
PC2 (Disposition): 2.07

Role in Research

This story is one of 1,000 stories generated for the emotion scornful. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 scornful stories, after denoising with neutral dialogue baselines, produces the scornful emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the scornful vector is projected through the unembedding matrix.

Promoted:
l0.406
C0.391
S0.276
I0.268
0.243
Suppressed:
own-0.396
unexpectedly-0.288
Suddenly-0.260
soon-0.256
serendip-0.256