The flickering neon sign of the video game arcade buzzed overhead, casting long shadows. Maya had promised to meet “PixelPrincess” at the new fighting game tournament. Their shared obsession with retro consoles had blossomed into a close online friendship. To find out PixelPrincess was a local felt like a trap.

She stood in the corner, clutching her worn backpack, watching the other players. Their boisterous energy was a wall. She felt the familiar sting in her eyes. The idea of competing, of failing in front of someone who actually *knew* her, was overwhelming.

A girl with bright pink hair stepped up beside her. “You here for the tournament?” she asked, her voice cheerful. Maya flinched, instinctively taking a step back. She stammered a response, wanting only to disappear.

Emotion: sensitive

Cluster: Fear / Anxiety
PC1 (Valence): -2.10 Negative
PC2 (Disposition): -0.75

Role in Research

This story is one of 1,000 stories generated for the emotion sensitive. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 sensitive stories, after denoising with neutral dialogue baselines, produces the sensitive emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the sensitive vector is projected through the unembedding matrix.

Promoted:
ness0.304
😞0.282
😥0.272
😣0.271
own0.264
Suppressed:
la-0.679
de-0.660
a-0.281
"-0.280
(!)-0.242