A cold sweat slicked down Liamโ€™s back as Coach Miller called him aside. "Liam, we're moving you to center, buddy." The words, delivered with a hearty slap on the shoulder, landed like a punch. Liam, the star lineman, the immovable object, the guy who made holes for the running back. Now, he'd be running *after* the ball.

He felt a sudden, profound disorientation. The roar of the crowd, usually a motivating force, seemed to recede, replaced by a dull thrumming in his ears. His legs, usually solid and dependable, felt shaky.

He found himself wandering aimlessly, his gaze fixed on the familiar gridiron, which now seemed impossibly vast and unforgiving. He caught a glimpse of his reflection in the water cooler, and barely recognized the pale, uncertain face staring back.

Emotion: shaken

Cluster: Fear / Anxiety
PC1 (Valence): -2.72 Negative
PC2 (Disposition): -0.86

Role in Research

This story is one of 1,000 stories generated for the emotion shaken. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 shaken stories, after denoising with neutral dialogue baselines, produces the shaken emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the shaken vector is projected through the unembedding matrix.

Promoted:
S0.351
unable0.269
focus0.266
๐Ÿ˜ž0.258
๋‹ค์‹œ0.257
Suppressed:
de-0.769
la-0.579
a-0.375
happy-0.292
"-0.290