The relentless chatter of the other shoppers grated on Michael's nerves. He hadn’t intended to go to the yard sale, but his neighbor had insisted. Then, he saw it. Perched on a picnic table, next to a box of old board games, was Captain Calico. His sailor hat was askew, his one eye was missing. He felt a sudden, sharp ache behind his eyes.

He stood frozen, his pulse hammering against his ribs. He felt a cold sweat break out on his forehead. Every familiar detail brought back a rush of recollections, vivid and unsettling.

He didn't speak to anyone. He just paid, grabbed the bear, and retreated to his car. He slammed the door, the sound echoing in his ears. He stared at Captain Calico, a knot forming in his gut. He had to be alone.

Emotion: shaken

Cluster: Fear / Anxiety
PC1 (Valence): -2.72 Negative
PC2 (Disposition): -0.86

Role in Research

This story is one of 1,000 stories generated for the emotion shaken. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 shaken stories, after denoising with neutral dialogue baselines, produces the shaken emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the shaken vector is projected through the unembedding matrix.

Promoted:
S0.351
unable0.269
focus0.266
😞0.258
다시0.257
Suppressed:
de-0.769
la-0.579
a-0.375
happy-0.292
"-0.290