The antique music box sat on the mahogany table, its delicate melody a mockery of the turmoil brewing inside Amelia. Her Uncle George, eyes glinting with a mercenary gleam, had announced he wanted to sell it. It was the only tangible link to her grandmother, a woman whose memory was now threatened by the prospect of a stranger’s hands touching the meticulously crafted wood and porcelain dancers. Amelia couldn’t eat. The sandwich on her plate felt like a lump of lead. She excused herself, the clatter of the silverware amplifying in the sudden quiet of the dining room.

Later, she found herself tracing the intricate carvings of the box. Her fingers, usually steady, trembled as they followed the floral patterns. She felt a profound emptiness in the pit of her stomach, a hollowness that echoed the silence that would descend if the music box was gone. The thought of it, relegated to some dusty shelf or, worse, carelessly displayed, turned her stomach.

She considered running to the garden but was unable to leave the room. She felt herself drawn to the music box. She lifted the lid, and the tiny figures began to twirl. She tried to smile, but the smile felt weak. She closed the lid again.

Emotion: shaken

Cluster: Fear / Anxiety
PC1 (Valence): -2.72 Negative
PC2 (Disposition): -0.86

Role in Research

This story is one of 1,000 stories generated for the emotion shaken. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 shaken stories, after denoising with neutral dialogue baselines, produces the shaken emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the shaken vector is projected through the unembedding matrix.

Promoted:
S0.351
unable0.269
focus0.266
😞0.258
다시0.257
Suppressed:
de-0.769
la-0.579
a-0.375
happy-0.292
"-0.290