The mug slipped from her grasp, porcelain shattering on the patio stones. She stared at the broken pieces, the chipped edge of the handle mirroring the ragged tear in the sky where the oak used to be. The impact, a thundering boom, still echoed in her chest, a dull throb against her ribs. She couldn't remember ever feeling this… unbalanced.

Her neighbor, Mrs. Henderson, stood on the other side of the fence, her face a mask of shock, the only sound her labored breathing. "Are you alright, dear?" Mrs. Henderson asked, her voice wavering. She couldn't manage a response.

Her hands, she realized, were trembling. She felt a need to sit, immediately. The world seemed to be tilting, just a little. She found the wrought iron chair and collapsed into it.

Emotion: shaken

Cluster: Fear / Anxiety
PC1 (Valence): -2.72 Negative
PC2 (Disposition): -0.86

Role in Research

This story is one of 1,000 stories generated for the emotion shaken. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 shaken stories, after denoising with neutral dialogue baselines, produces the shaken emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the shaken vector is projected through the unembedding matrix.

Promoted:
S0.351
unable0.269
focus0.266
😞0.258
다시0.257
Suppressed:
de-0.769
la-0.579
a-0.375
happy-0.292
"-0.290