"Is that…?" Emily stammered, her voice barely a whisper. The girl at the music festival was displaying a life-sized rendition of Emily's "Whispering Woods" on her entire back. The intricate details, the play of light and shadow, the sheer size of it…it was breathtaking, and profoundly disquieting.

Her cheeks flushed. Emily's hands, usually steady when wielding a brush, trembled slightly. A strange buzzing sensation began in her head. She took a step backward, bumping into someone. "Sorry," she mumbled, not making eye contact.

She felt a compelling urge to run. To escape the gaze of the girl, the gaze of the artwork that had become a part of someone else.

Emotion: shocked

Cluster: Surprise / Confusion
PC1 (Valence): -2.19 Negative
PC2 (Disposition): -0.65

Role in Research

This story is one of 1,000 stories generated for the emotion shocked. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 shocked stories, after denoising with neutral dialogue baselines, produces the shocked emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the shocked vector is projected through the unembedding matrix.

Promoted:
будто0.298
😰0.268
sickening0.266
не0.266
que0.257
Suppressed:
enthusi-0.283
开心-0.269
ولة-0.262
ارك-0.257
উৎসাহিত-0.255