The door slammed shut behind Ethan, the sound echoing in his ears. He was already leaning heavily against the counter, his legs feeling weak. The air in the pawn shop seemed to thicken around him, weighting him down. He felt a profound desire to close his eyes.

He moved slowly through the shop, his steps deliberate and hesitant. The various objects on display blurred into a hazy landscape. He had difficulty focusing on anything for more than a few seconds.

Then, from the corner of his eye, he saw a flash of light. A ring. The shape… the setting… It felt like a dream. His grandmother’s. He pointed a shaking hand. “I… need… to see that one,” he mumbled, his words slurred.

Emotion: sleepy

Cluster: Fatigue / Lethargy
PC1 (Valence): -0.86 Negative
PC2 (Disposition): -1.55

Role in Research

This story is one of 1,000 stories generated for the emotion sleepy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 sleepy stories, after denoising with neutral dialogue baselines, produces the sleepy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the sleepy vector is projected through the unembedding matrix.

Promoted:
😴0.318
weary0.310
fatigue0.296
💤0.283
似乎0.280
Suppressed:
B-0.343
C-0.294
because-0.293
భి-0.281
เพราะ-0.277