Sarah blinked, struggling to focus on the blueprints spread across her desk. The numbers swam before her, blurred by a sudden weight in her eyelids. She'd been up since dawn, juggling work calls and errands, and now, the afternoon's quiet seemed to amplify her internal rhythm.

The doorbell chimed, a high, insistent sound. It took her a moment to gather herself to answer it.

"Oh, hello, Mrs. Gable," she said, her voice slightly slurred. The woman from next door, all smiles and brightly coloured gardening gloves, gestured towards their shared property.

"Just wanted to give you a heads-up! We're putting in a fence. Thought you'd want to know." The words went in one ear and out the other.

Sarah nodded, a dull ache starting in her head. She just wanted the woman to leave so she could go and lie down somewhere quiet.

Emotion: sleepy

Cluster: Fatigue / Lethargy
PC1 (Valence): -0.86 Negative
PC2 (Disposition): -1.55

Role in Research

This story is one of 1,000 stories generated for the emotion sleepy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 sleepy stories, after denoising with neutral dialogue baselines, produces the sleepy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the sleepy vector is projected through the unembedding matrix.

Promoted:
😴0.318
weary0.310
fatigue0.296
💤0.283
似乎0.280
Suppressed:
B-0.343
C-0.294
because-0.293
à°­à°¿-0.281
เพราะ-0.277